Whick
A action game with a focus on shielding yourself with light. Currently just a demo level.
Final Game Project (Whick) - ReadMe File
Author: Kaden Jantz & Devin Bush
Modified: 2025-04-09
0. What is the link to your project on itch.io?
No answer given.
1. What are the controls to your game? How do we play?
SD or Arrows, E for interact, Space to Attack/Use, G for God Mode, T for Teleport
2. What creative additions did you make? How can we find them?
Enemies and their interactions with light, progression, weapon variety, puzzles, crafting
3. Any assets used that you didn't create yourself?
I, Kaden Jantz, used code for the Inventory UI I created before the project.
Cave tile art is made by Buch: https://opengameart.org/content/db32-cave-tileset
Tilemap from Asset Store:
https://assetstore.unity.com/packages/2d/classic-legacy-pack-collection-vl-ii-192564
Various Assets:
https://opengameart.org/content/16x16-weapon-rpg-icons
4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?
Nothing Other than Unity Assistance from thei website
5. Did you get help from any AI Code Assistants?
NA
6. Did you get help from any online websites, videos, or tutorials?
Unity Assistance
7. What trouble did you have with this project?
We are too ambitios, must slow our roll. We have a lot of systems set for content that we dont have time to implement
8. Is there anything else we should know?
Have fun in New Zeland (its probably not you reading this but kind regards anyway)
Published | 14 hours ago |
Status | In development |
Platforms | HTML5 |
Author | FlyFunDev |
Genre | Action |
Made with | Unity |
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