Space SHMUP MI231 S25
Space SHMUP - ReadMe File
Author: Kaden Jantz
Modified: 2025-02-08
0. What is the link to your project on itch.io?
https://geraldcoolsealion.itch.io/space-shmup-mi231-s25
1. What are the controls to your game? How do we play?
WASD to move, space to shoot.
2. What creative additions did you make? How can we find them?
- Made it so once you reach 5 weapons equipped, you can then replace your currently equipped weapons with weapons of any type, and try different combos.
- Added a phaser weapon that shoots a fast burst of bullets once every second. It rewards accuracy.
- Added a laser weapon that deals constant damage to all targets in a line. Low damage, but consistant and good for groups.
- Added a missile weapon that detects nearby enemies and redirects to target them. Fires slow, but is hard to miss.
3. Any assets used that you didn't create yourself?
Space SCHMUP Starter Unity Package with art by Peter Burroughs.
4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?
No
5. Did you get help from any AI Code Assistants?
No
6. Did you get help from any online websites, videos, or tutorials?
Just the textbook.
7. What trouble did you have with this project?
I had a ton of issues with the curve editor. Snapping didn't work vertically, and it would only save the first change I made. I had to reopen the curve editor after each change to get it to apply. Making the first one took 15 minutes...
8. Is there anything else we should know?
No
Status | In development |
Platforms | HTML5 |
Author | FlyFunDev |
Made with | Unity |
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